#PSG #ASMonaco #ChampionsLeague PARIS SAINT-GERMAIN vs AS MONACO UEFA CHAMPIONS LEAGUE 2026 Full Match Simulation/Prediction PES 26 Gameplay Simulation and prediction of the Paris Saint-Germain vs AS Monaco match, corresponding to the UEFA Champions League 2025/26 – Knockout Phase, Play-off Round. A French duel with a European flavor in the Parc des Princes, where PSG will seek to impose its hierarchy against an always competitive Monaco. PSG will bet on possession, high pace and offensive power, while AS Monaco will try to be solid, attack with speed and take advantage of the spaces to surprise as a visitor. In this video you will enjoy a complete simulation in PES 26, with maximum realism, goals, key plays, final statistics and result prediction. 📅 MATCH DETAILS • Date: 02/25/2026 • Time: 15:00 • Competition: UEFA Champions League – Play-off Elimination • Stadium: Parc des Princes • City: Paris • Estimated weather: Cold • Referee: To be confirmed 🧩 POSSIBLE LINEUPS 🔵🔴 PARIS SAINT-GERMAIN (4-3-3) Goalkeeper: Gianluigi Donnarumma Defenders: Achraf Hakimi – Marquinhos – Milan Škriniar – Nuno Mendes Midfield: Manuel Ugarte – Vitinha – Warren Zaïre-Emery Forwards: Ousmane Dembélé – Gonçalo Ramos – Bradley Barcola 🔴⚪ AS MONACO (4-2-3-1) Goalkeeper: Philipp Köhn Defenders: Vanderson – Wilfried Singo – Guillermo Maripán – Ismail Jakobs Midfield: Denis Zakaria – Mohamed Camara Offensive line: Aleksandr Golovin – Takumi Minamino – Eliesse Ben Seghir Forward: Wissam Ben Yedder 🎮 VIDEO CONTENT ✔ Complete TV broadcast style match ✔ Goals and key plays ✔ Minute by minute ✔ Final statistics ✔ PES 26 Prediction Gameplay ⚠️ Simulated content This video shows a football simulation created with the eFootball PES video game, produced for entertainment purposes only. It is not an official broadcast nor does it reflect real events. 📌 Rights and fair use: The material is protected by the principle of fair use. References to teams or players are for informational and non-profit purposes only. 🎮 All content was digitally generated by the game engine and narrated in an original way during the simulation.

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